seems to be ignored, confirmation needed. starts/joins/leaves a coalition against , Shows the ai scores of each council position. Some exceptions exist, such as Rome is c_roma, the Holy Roman Empire is e_hre, the duchy of the isles is d_western_isles, the county of Leon in Brittany is c_french_leon, and the bishopric of Tyddewi in Dyfed is b_st_davids. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, North Africa, the Middle East, India, the steppes and Tibet. Executes script commands from a text file. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Adds 1000 technology points of each type to the player, Maxes out tech in all provinces, or in specified province, Sets a character's religion or player if character not supplied, Changes government to specified type (accepted inputs are merchant_republic_government, nomadic_government, feudal_government, theocracy_government, tribal_government, republic_government, muslim_government, theocratic_feudal_government, chinese_imperial_government, confucian_bureaucracy, order_government, roman_imperial_government). Davina Potratz Height, Bloc Qui Ne Colle Pas Au Slime Minecraft, Fallout 76 Line In The Sand Glitch, Nba 2k20 Mascot Glitch, Browser For Kaios, Seabird Guano Tea, Toyota Avalon Mods, Dan White Magician Net Worth, Change Pose Ffxiv, The Seafarer Symbolism, " />

ck2 transfer vassalage console

If you don't use Ironman for your current game, you can open the console by typing any of the following: Triggers the enforce peace mechanic in the player's realm. If you've played Crusader Kings II for any decent length of time, you've almost certainly encountered what happens when vassals get too strong and dislike you. All rights reserved. It makes no sense because it applies to one type of titles and not to others, and you can still do it in a rounadbout way. New comments cannot be posted and votes cannot be cast, More posts from the CrusaderKings community. Hovering over a title's flag shows you the name of the title, as long as you have charinfo active. Triggers the enforce peace mechanic in the player's liege's realm. It is usually a predictable name with Empires starting with "e", Kingdoms with "k", Duchies with "d", Counties with "c", and baronies/bishoprics/cities/patrician house with "b". Can you achieve fame and fortune for your noble family, or will your names be forgotten to history? However, depending on your various laws, if you can revoke or destroy the duchy title, you can 1) transfer the individual counties to the King of Italy, or 2) grant the duchy title TO the King of Italy (either to hold or as a viceroyalty). The second I'm uncertain on because I almost never transfer titles outside of their de jure liege title, it just creates unnecessary wars between your vassals. Valid values: gavelkind, elective_gavelkind, tanistry, seniority, primogeniture, feudal_elective, ultimogeniture, turkish_succession, papal_succession, appointment, open_elective, catholic_bishopric, patrician_elective, nomad_succession, offmap_succession, Makes a character the lover of another character, Reads a file where each line is executed as a console command, Displays AI strategy for a character (empty ID to turn off), Writes Texture info to application debug log. seems to be ignored, confirmation needed. starts/joins/leaves a coalition against , Shows the ai scores of each council position. Some exceptions exist, such as Rome is c_roma, the Holy Roman Empire is e_hre, the duchy of the isles is d_western_isles, the county of Leon in Brittany is c_french_leon, and the bishopric of Tyddewi in Dyfed is b_st_davids. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, North Africa, the Middle East, India, the steppes and Tibet. Executes script commands from a text file. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Adds 1000 technology points of each type to the player, Maxes out tech in all provinces, or in specified province, Sets a character's religion or player if character not supplied, Changes government to specified type (accepted inputs are merchant_republic_government, nomadic_government, feudal_government, theocracy_government, tribal_government, republic_government, muslim_government, theocratic_feudal_government, chinese_imperial_government, confucian_bureaucracy, order_government, roman_imperial_government).

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